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Meeting Diverse Learner Needs
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Meeting Diverse Learner Needs Through Universal Design for Learning
The concept of universal design originated in architecture as a means to create
structures that accommodate the widest spectrum of users, including those with
disabilities. Instead of retrofitting structures such as ramps and elevators
to existing buildings for accessibility, universal design considers the needs
of all possible building users from the start, thus allowing architects to integrate
universal accessibility into the building's design. An unanticipated benefit
of universal design is that addressing the divergent needs of special populations
increases usability for everyone. The classic example is the curb cut. Curb
cuts, originally designed to enable those in wheelchairs to negotiate curbs,
also ease travel for people pushing strollers or riding skateboards, pedestrians
with canes, and even the average walker. Thus, by focusing on the needs of users
with disabilities at the outset, universal design produces better solutions
for all users by providing multiple choices.
Universal Design for Learning (UDL) was developed to extend the concept of
universal design to embrace the diverse ways in which individuals learn. It
does so by incorporating knowledge about the brain and how individuals vary
in their learning methods. There is perhaps no greater example of diversity
than in the way individuals process information and how they learn. Much of
what we know about learning emerged from brain imaging technologies that allow
us to measure brain activity. This research has demonstrated that different
parts of the brain oversee different, relatively simple activities, such as
distinguishing color or moving a finger. More complex activities and behaviors
rely on interactions between these individual brain regions, which join together
to form functional "networks" akin to a computer network. There are
large person-to-person differences in both individual brain areas and how they
"network" to perform complex actions.
Thus, one of the most important revelations stemming from brain research is
that there are no "regular" students. The notion of rigid categories
of learners - smart/not smart, disabled/not disabled, regular/irregular - is
an unrealistic oversimplification. By categorizing students in this way, we
focus on single characteristics while missing many subtle and important qualities.
The truth told by brain research is that each student brings a unique assortment
of strengths, challenges, and preferences into the learning environment.
The brain regions that take part in learning can be grouped roughly into three
sets of interconnected networks, each one with a fundamental role in the classroom:
(a) recognition networks are specialized to receive and analyze information
(the "what" of learning), (b) strategic networks are specialized
to plan and execute actions (the "how" of learning), and (c) affective
networks are specialized to evaluate and set priorities (the "why"
of learning). The functions of these networks parallel the three prerequisites
for learning described by the Russian psychologist Lev Vygotsky, namely: (a)
recognition of the information to be learned, (b) application of strategies
to process that information, and (c) engagement with the learning task.
Putting this all into practice, we now have guidelines for what a universally
designed learning environment must provide to be accessible to diverse learners:
- Multiple means of recognition
- Multiple means of expression
- Multiple means of engagement
To provide multiple means of recognition, expression, and engagement, Universal
Design for Learning relies on the ability of new digital media to provide flexible
presentation. Unlike printed matter, new digital media, such as audio text,
images, audio, video, and networked environments, allow for transformation from
one medium to another, such as text-to-speech (e.g. talking word processors),
speech-to-text (e.g. captions), text-to-touch (e.g. Braille), and image-to-touch
(e.g. tactile graphics) (explore http://www.cast.org/udl/
for examples). These transformations not only permit a user to choose the format
that is most accessible, they allow for multiple representations for clarity
and enhanced meaning. Thus, new media have the potential to go beyond merely
providing access to information and actually enrich the communication and absorption
of that information, and thus potentially improve learning and mastery of the
material.
When teachers get to know their students' strengths and challenges in recognition,
strategy, and engagement, they can better choose when and how to use what medium
and how to best set goals and select materials and methods for a range of learners.
Printed text is often not the best option. If a learning goal can be achieved
via other means and media, or if certain parts of text comprehension are suitable
for scaffolds and supports without jeopardizing the learning opportunity, the
use of other media is warranted - indeed beneficial. Consider a student with
dyslexia in a 4th grade math class: the availability of a digital textbook that
supports reading by voicing selected words aloud may make the difference between
her success and failure. Unable to manage the reading component of the task,
even the most ardent mathematics lover might lose his or her enthusiasm. The
digital textbook makes it easier for a struggling reader to keep up with the
reading component of the task, preserving his or her interest and enthusiasm
for math and focusing the learning challenge where it is meant to be - on mathematics
not reading. These kinds of supports allow teachers to provide instruction that
is more highly focused on the educational goals.
Page updated December 07, 2001
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